Welcome back, everyone! This is Part 6 of the series Does Video Game Violence Cause Children & Adolescents to Become Violent? I hope you’ve seen the other parts to this series as the presentation will be more meaningful if viewed in order. In this part, I’ll be looking at the violent crime trends in the U.S. during the past 40 years or so. Because violent video games are so prevalent in our society nowadays, it is important to look at societal trends in violent crime. I mean, if these types of games are having a HUGE impact on kids and teens, wouldn’t we see an upward trend in violent crime? Of course, these is a thorny question as there are many other factors that can influence crime trends (e.g., differences in crime reporting, better law enforcement, stiffer penalties for offenders that act as deterrents, changes in parental care, nutrition, exposure to television/film violence). Although one can’t draw any firm conclusion about the effects of video game violence on kids/teens given the complexities of this issue, it’s still important to look at these crime nonetheless. So, let’s take a look…